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The team pick their five favourite games
 
June 2011: After the success of the Top DS Picks feature here on Wiiloveit, I decided it was about time to round up all... more



We chat to developer Junction Point
 
May 2012: Ever wield a paintbrush before? If so, you already have something in common with Mickey Mouse as he makes... more



Exploring creativity in games
 
December 2011: Games that break the mold or truly immerse players aren't just a breath of fresh air. And they don't just... more



We chat about WiiWare's chick chick BOOM
 
June 2011: Games that break the mold or truly immerse players aren't just a breath of fresh air. And they don't just... more


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We chat to four devs behind MotoHeroz
 
December 2009: I'm extremely grateful that I had the opportunity to interview the team behind upcoming racer, MotoHeroz... more

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Maxwell looks at Masahiro Sakurai's games
 
April 2012: A longtime diehard got an NES for his birthday as a kid, and, immediately following the first level of Super Mario... more


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15 games that didn't make it
 
December 2009: Just like every other console, the Wii has suffered from several great looking titles being cancelled somewhere... more


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Insight on the dark side of self-publishing
 
December 2009: After seeing the unique, long-awaited WiiWare party game Gravitronix in action, we were intrigued as to what... more


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A week dedicated to music games
 
February 2012: Rhythm games sure have come a long way. Starting from one of the first pioneers of rhythm-based gaming, Dance... more


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An insight into developer philosophies
 
August 2012: Respecting the fact that there's a fair share of it taking place already, advocacy is something the gaming industry... more
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We say farewell with a special anniversary
 
August 2013: Hello, I’m Billy White, founder of Wiiloveit.com, and today I’m here in celebration of an incredible milestone in... more


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An in-depth history of the series' quirks
 
March 2011: Despite efforts by some to cut it down to size, Mario Party is still one of my most cherished franchises. That said, even I'm... more


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KS8 sits down with Denis from Alien After All
 
November 2011: Last year, Alien After All & Neko Entertainment teamed up to bring us DodoGo! - a fun new IP that was just as... more


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A special week for "licensed games"
 
November 2011: Remember back in the day when licenses were given proper attention in video game form? Even now, titles like... more


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Our first ever developer Q&A
 
November 2008: For the very first Wiiloveit interview, I got to ask Nic Watt a few questions about his company's recent... more