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Extra Life! Continue?

posted 17 Oct 2011, 19:39 by Knuckles Sonic8   [ updated 29 Oct 2011, 12:56 ]
First off, I'd like to take this opportunity to thank everyone for their support this past Saturday. Participating in the 24-hour Extra Life charity event was one of the most enjoyable experiences I've had in recent memory. More than that, though, the amount of donations I received surprised me tenfold. I didn't expect to reach such a large sum at all! 

For those of you that made a donation, thank you so much for taking the time to do that. This is a wonderful cause -- one that I will most definitely be supporting next year as well -- and I'm so thrilled to see Children's Miracle Network will be receiving over $300 just from my list of supporters alone. In total, though, Extra Life raised over $1,000,000 which is totally amazing. If you didn't have an opportunity to check out the livestream on Saturday, here's a summary of that day's activities! (Even if you did, please keep reading. There is some important news below.)

After fixing a technical problem I ran into right off the bat, the first game I started off with was Art Style: light trax, a game I have been meaning to get back into for quite some time. As I was playing, there was some discussion going on as to which of the Art Style games is the best, which was nice to see. I was so happy that I started off with this game in particular, because not only did I have some good fun in Freeway mode, but I also was able to finally clear the Brillia Tour and unlock Hyperlight Tours mode! I was able to accomplished a goal right up front, which turned out to be a positive encouragement for the other games that followed.

After that, I played a bit of Donkey Kong: Barrel Blast, which was nice to get into again after a long hiatus. Shortly after that, I booted up Sonic Riders, and was quickly reminded of how superior the original is to the sequel on the Wii. Next, I started a campaign in Star Fox 64, which not only turned out to be a lot of fun, but this was the point in the marathon where we had the most viewers (20 if I'm not mistaken). I had some embarrassing moments like when I took longer than usual to clear an early boss (which resulted in Falco's departure from the team). Plus, at one point, someone challenged me to play only in first-person mode but I didn't feel up to it. All in all, it was a fun run-through.

At around Noon, I headed to Sonic & SEGA All-Stars Racing to see if I could get some online matches going. Although there weren't a lot of players at the time, I was able to get a few short matches in so that was kind of nice. After that, I played Sonic the Hedgehog for a bit, but I lost interest in continuing to play by the time I reached Spring Yard Zone. (Remind me again why people hold this game so near and dear to their heart when better experiences have come along?) Much more enjoyable was the time I spent playing Magnetis. I didn't beat any high scores or anything, but it was just fun to play as usual.

As per request, I hosted a Mario Kart Wii session next, with Billy & Jack signing themselves up for this part of the program. At one point, Billy challenged me to beat him on the next level to receive another donation. Thankfully, the level that was chosen was Daisy Circuit -- a level I'm somewhat good at -- and I ended up winning! Score! Appropriately, I closed off our fun session by playing the Credits tune.

After that, I played chick chick BOOM for quite some time, trying to attempt some custom challenges created by the tons of bits team as they watched and provided commentary. They were kind enough to provide me with the tunes for the three arenas so I didn't have to worry about playing unrelated music. I felt proud to be able to clear two of the challenges they invented for me. One where I was able to shoot just about all of Corncobman's corns off (I'eve never seen him stick around that long before!) and the second where I used only special attacks to eliminate the opposing team! Although I didn't succeed at their third challenge (defeating 50 chicks in Pro Mode), I did set a new personal best so that was good enough for me.

Once the developers called it a day, I decided to begin my Super Monkey Ball marathon. I started off with the original Super Monkey Ball on the Gamecube, clearing the Beginner stages easily, except I didn't like the fact that I had to use a Continue to do it so I went at it again. I moved on to the Advanced stages after that and cleared it somewhat quickly (despite the guitar level slowing me down a bit), and that's when I lost interest in continuing to play. As I moved on to Super Monkey Ball 2, I was a bit unsure what to attempt, but in the end, I decided to take a stab at the Master stages. Although one of the viewers we had at the time taunted me for my failed attempts, I managed to clear some of the difficult stages. Advancing to Super Monkey Ball: Banana Blitz, I played some levels here and there and a few mini-games. I didn't play it for very long as I was more interested in playing Step & Roll with the Balance Board. That was pretty fun as well.

Following that, I played Mario Super Sluggers by request, and followed up with Sonic Heroes -- something I had been looking forward to all day. Then, for the first of two times that day, I played Bomberman Hero for a while and made some progress in the game. Patrick and I then had a few tense matches in Tetris Party; I was surprised I actually won a few! (I knew he was going easy on me though -- his way of making me a charity case, I guess.)

As fun as it was to face Patrick, playing Excitebots: Trick Racing with Wiiloveit reader Odnetnin was even more enjoyable, especially since I haven't played in the longest time. By the time we finished with that, it was around midnight and I decided to stream me playing the last level in Portal. I was really into the game for about an hour I believe, but it was at this point that I started to feel sleepy. It wasn't until I heard GLaDOS' death threats over the intercom that I became less interested in taking a nap and more focused on escaping with my life! In the interim, Patrick hosted a giveaway of Back to the Future for PC.

As the early hours of the morning started to hit home, I migrated back to Bomberman Hero and made even more progress. I was having a lot of fun but I actually started to doze off for a while. At the time, Jack came back to the stream and even made fun of me as he watched me defeat a boss in my sleep -- literally! After some more nodding off and a bit of playtime, I concluded with some online dodgeball matches in Mario Sports Mix. By the time I was finished, it was 8:00 AM. I called it quits and headed to my bed for a well-deserved rest.

Unfortunately, I didn't get to play all of the games I wanted to. I was disappointed that I didn't get to play Tower of Druaga, Elebits, escapeVektor: Chapter One, MotoHeroz, Mario Party 2, Super Smash Bros. and Jett Rocket. I was really looking forward to playing all of those. Overall, though, I had a blast and I can't say "Thank You!" enough to the many supporters I had throughout this ride.

At this point and time, I would like to officially announce that my experience with Extra Life 2011 is not over. Due to the overwhelming support that Extra Life received this year, it was recently announced that not only is this Saturday an official Extra Life "make up" day, but donations will be accepted until mid-November. In light of this, I have decided to continue streaming in support of Extra Life on Friday's and Saturday's until donations are closed. Which means, in the coming days and weeks ahead, you can look forward to more streams, more footage, more surprises, and hopefully direct audio! See below for a tentative schedule of times where streams will likely begin:

Fri. Oct. 21 - 4:30
Sat. Oct. 22 - 7:00
Fri. Oct. 28 - 4:30
Sat. Oct. 29 - 1:00
Fri. Nov. 4 - 4:30

As this list isn't final, please stay tuned to our Twitter account for announcements on these events! Please email me at anytime at if you have challenges that you'd like me to attempt, games you'd like to see me play, or any other ideas that you have with the event. If you weren't able to make it this Saturday, I really hope you'll be able to find time to attend one of the other streams I'll be hosting for the next few weeks. 

edit: Please be advised that due to technical difficulties, these streams will not continue. There is a possibility that the technical difficulties I'm experiencing will be resolved before Extra Life officially closes for the year, but until you hear otherwise, consider them cancelled. I apologize for any inconvenience and wish I could have followed through on this as planned.