26th April 2011; By Murat
Wrapping up this three-part feature with the third and final Perk Slot, this one is comprised of Tactical Mask, Marathon, Ninja, Second Chance, and Hacker, plus their respective Pro abilities.
PERK SLOT 3 (Pro perk images are not included.)
Tactical Mask Pro
The pro ability of Tactical Mask reduces the effects of both concussions and flashbang grenades. Both of which are excessively used in team objective modes such as Demolition, Headquarters and Sabotage. An additional effect of Tactical Mask Pro is that it indicates the position of stunned or flashed enemies on the radar which can come in handy.
Recommended add-on perk: Flak Jacket.
Who can say no to unlimited sprint? Complete the Marathon challenges and it'll be all yours.
Recommended add-on perk: Lightweight.
Ninja Pro makes the enemy movements and actions louder. Make it easier on yourself to fish them out, and ultimately deal with the threat.
Recommended add-on perk: Ghost.
Second Chance Pro
The pro ability of Second Chance can come in handy if your team-mates play efficiently. Not only can you stay in Second Chance for longer, but your team-mates will also be able to revive you.
Recommended add-on perk: Sleight of Hand.
Hacker Pro is probably one of the more favourable perks as it allows you to sabotage enemy equipments such as Care Packages, SAM Turrets and Sentry Guns, and turn it against them. Care Packages turn into explosives. Sentry Guns and SAM Turrets become yours. An additional ability of Hacker Pro is you can go undetected against enemies using Motion Sensors. Kind of like Ninja.
Recommended add-on perk: Hardened.
Hopefully this descriptive information on all the 15 perks in Black Ops will be of some use. The recommended perks will serve some obvious importance such as Hardened with Hacker, allowing you to shoot equipment behind walls instead of using Flak Jacket to run past them. Look forward to an additional feature covering the perks in Black Ops' Zombie Mode!