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Just Dance 2: DLC Analysis - Kung Fu Fighting

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7th February 2011; By KnucklesSonic8

In preparation for Part 3 of our DLC Analysis Feature, I honed my martial arts skills using "Kung Fu Fighting", one of the newest songs available in the store. Right off the bat, Carl Douglas' classic song carries wide appeal so that alone makes this an instant purchase for fans of the tune. But instead of just relying on the wide reach of the song, the developers have also implemented a nicely-choreographed routine. You don't have to be "fast as lightning" or have "expert timing" to do well - just let loose and you'll quickly find this is lots of fun.

    The first thing to note about this downloadable track is the music they used. Instead of using the Kung Fu Fighting in its, let's say, "Purest" form, Ubisoft used the Dave Ruffy/Mark Wallis remix. Honestly, I've never been a big fan of the song myself (especially after playing Kung Fu Funk on WiiWare), but I still thought the edit they used was good. But enough about that, let's get onto discussing the actual performance.

    I really enjoyed the way the Just Dance team approached this one. It plays a lot like an arcade game where a sensei is up against his not-so-humble student in a Kung Fu battle. To add to the experience, they've included energy bars for both characters that deplete and replenish at specific moments over the course of the song. They're just for show though; it's not like you can get KO'd before the song ends or anything like that. Then there's the "INSERT COIN" and "FIGHT!" phrases that show up on the screen which of course help convey the very feeling I just mentioned.

    What's interesting about the whole routine is the fact that you feel like you're playing a game within a game more than taking part in an actual dance routine. The moves they have you doing, including punches, leg lifts and side-to-side steps all suit the song really well in the way they've been handled. Then there's the ninja-inspired move where players will hop around on one foot with their hands in the air. This was kind of nice as well, but I think what they had you doing directly afterwards took away from its effectiveness. 

    Gold Moves are also a highlight for this routine. Players who follow the ninja student as their coach will perform a special fireball-like attack on more than one occasion, while players imitating the sensei will perform a brief swing to knock those same attacks back. Especially when playing with four people do these Dragon Ball-esque segments become even more enjoyable with the routine playing out like a tag-team battle. Even with just you and a friend, though, there's still fun to be had.



I think Kung Fu Fighting really shows off one of Just Dance 2's many strengths: making self-described "bad dancers" feel more confident about themselves, and having fun while doing it. It also helps emphasize that not all songs need to be heavy in what they expect of players, making this a great song for your younger relatives or even shy friends to participate in. All in all, I'm very pleased with the way they treated this one, and it's definitely lots of fun to play in a group setting. 

Below you'll find a video of the full routine perfect for helping you make up your mind about getting this song. Let us know which other DLC songs you'd like to see us cover in coming articles!


Feature by KnucklesSonic8
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