Animal Color Cross - First Impressions

posted 29 Jun 2010, 12:19 by Knuckles Sonic8   [ updated 29 Jun 2010, 12:23 ]
If you've ever played Picross DS, you likely already have a good idea of what to expect from Animal Color Cross. This promising game takes the picross formula and breathes life into it by adding the element of colour, to spruce up images. All of the puzzles are divided up into different regions around the world, including Africa, Asia and North America. And each region features 9 different puzzles with varying grid sizes and difficulty levels. Completing each puzzle will uncover a hidden piece of a picture puzzle on the top screen of the region selection menu.

The setup is similar to other Picross games, with numbers located on the side to provide clues of where squares should go. However, another dimension is added when multiple layers come into play. each colour has its own layer and accompanying puzzle. On the right is a sidebar that allows you to toggle between the multiple coloured layers, and use one of three tools: a marker, a move tool, and a function where you can place X's on the board. Although 90% of the game is tap-based, the D-Pad can be used as shortcuts to access functions quicker. Once you get the hang of it, it can be quite fun to play. By the end of a puzzle, you'll have an entire color image displayed on-screen to represent your success.

I'm a big fan of Picross DS so naturally, I'm having fun with this $5 title. And if you're an impatient fan of this puzzle craze, wondering if it's a worthwhile investment, I'd say go for it. I do have some minor issues with the interface so far, but of course, these will be addressed in my upcoming review. Stay tuned for a deeper examination of this title, coming soon to