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"Aha! I Got It!" Escape Game - WiiWare Review

Game Info
"Aha! I Got It!" Escape Game

WiiWare | Ateam Inc. | 1 Player | Out Now | 500 Nintendo Points
Controller Compatibility: Wii Remote (pointer)
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Review
25th October 2010; By KnucklesSonic8

Ever play the 'Escape' series on the Internet? They're fun flash games where you're literally trapped in an enclosed area, trying to solve puzzles to discover items that will lead you closer and closer to uncovering the solution. Well, Ateam's first WiiWare project has tried to capitalize on the successes of these simple games for a small fee. Originally part of the Japanese catalogue of WiiWare games, I was pleased when "Aha! I Got It" Escape Game was announced for North America via the ESRB. I know the name doesn't exactly roll off the tongue, but neither the title nor the childish visuals should put you off from giving this a try. For only $5, it does provide some decent entertainment.

    You star as a little boy who's Father has thrown him in a room full of puzzles and tasked him with trying to get out on his own. And yes, it is as strange as it sounds. You roam around the room by selecting the arrows off to the sides of the screen. There are multiple areas to explore, with hidden puzzles to solve that will eventually lead you to the exit.

    
Players use the Wii Remote's pointer to investigate different possibilities, even making simple gestures such as twisting while holding the B Button, or clicking and dragging. As you make choices, dialog boxes will appear at the bottom of the screen to provide you with information on what you selected. When you discover an item that can be added to your inventory, an animation will display on the screen with the text "Yaaaay!" to signify its importance. The visuals, the music, and everything else in between is really childish and silly, but still manages to achieve a level of decency.

    As you try to make sense of the situation, you'll open drawers, snoop through a closet, and more. It's really easy to get stuck in a rut where you'll be forced to take a break and come back to the game. It may even get to a point where you'll just be aimlessly walking around the room, tapping on everything for clues. Admittedly, some of the solutions are very clever and to that end, younger players may find themselves frustrated to try to complete these small puzzles, let alone beat the game.

    
Thankfully, the game uses a hints system to help you when you need it most. You'll find a bunch of hidden medals as you explore your surroundings that can be spent on the Hints menu to unlock riddles. You'd better think wisely and use them only when you're absolutely clueless as to what to do next. Some of the hints are really, really useless, which can get very frustrating when you're running out of medals. 

    Solving the game should take you at least an hour. At the very end, you'll be evaluated on your performance in terms of the time you spent with the game, medals used, and secrets discovered. If your results are less than satisfactory, you can always aim to do better with a new save file. So even that does create some replay value for you if you pick this game up months later. Not to mention, too, that the game has some additional objectives for the player to solve after the main room has been complete, so that's good.

    "Aha! I Got It!" Escape Game is especially good for families, where a parent and child can use this game to solve puzzles and bond together. If you're of an older youth audience, there are still some clever solutions that may have you scratching your head at some points. If you typically enjoy these kinds of games and don't mind the child-focused presentation, this is a nice way to spend $5 for some fun, albeit brief entertainment.


19/30 - Okay/Average

Gameplay 7/10 - Simple uses of the Wii Remote, medal system incorporated for hints, lots of puzzles to figure out
Presentation 6/10 - Childish music and visuals, still maintains a level of decency, clearly designed for younger players
Enjoyment 3/5 - Surprisingly challenging in some places, hints can help prevent frustration, nice for a parent and child to play together
Extra Content 3/5 - Light on value and content, can try to beat the game completely, additional objectives after central room has been solved

Equivalent to a score of 63% (percentage score is approximate and based solely on the previously stated rating)

Review by KnucklesSonic8
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