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BIT.TRIP CORE - Miniature WiiWare Review

posted 14 Dec 2009 13:57 by Billy White   [ updated 23 Oct 2011 07:59 by Knuckles Sonic8 ]
WiiWare | Rhythm Action | Gaijin Games / Aksys Games | 1-4 Player Co-op | Out Now - 600 Nintendo Points
 

 
Following in the footsteps of its predecessor, BIT.TRIP CORE serves as the second title in Gaijin Games' new WiiWare series, with a completely different concept than the last. Essentially, players use the D-Pad to take control of an invisible beam that can appear in four directions. As incoming beats approach in one or more of the directions on-screen, players activate the beam with the right timing by using the 2 Button. Some may be stubborn to adopt the new system after being so used to the tilt control scheme found in the first BIT.TRIP game, but if you give it time, you'll find that it does grow on you.

Just like in BIT.TRIP BEAT, you have a series of small beats with different attributes but you'll also encounter rectangular bars which are treated the same way as the standard pixel beats. Once again, you have the ability to press other buttons to add in your own beats. New to the BIT.TRIP series, though, is the ability to use bombs which will eliminate all on-screen beats in one swoop. This is a great new feature for those who may be having a hard time keeping up with the pace. The game can be very tricky, so expect to be caught off guard more than a few times during your first few plays. Don't be surprised if you find the game to be more difficult than BIT.TRIP BEAT. Just like in other music games, though, satisfaction comes from learning each song and anticipating beats ahead of time.

BIT.TRIP CORE also has really strong presentation values, featuring brilliant music and backgrounds that tell a story if you focus well enough. The quality of visuals are excellent enough to bring a smile to your face, especially once you hit the psychadelic Super Move. In spite of the bright and lively visuals, you won't encounter too many instances where the colours of the backgrounds and the beats blend together. Onlookers may find the stages to be a bit too lengthy but most will be too engrossed to complain about the length. All in all, BIT.TRIP CORE looks fantastic and you can tell a lot of love went into the development of this game. Gaijin Games should definitely be applauded for the amount of work they put into making the game appealing to the senses.

If you haven't given BIT.TRIP CORE a go, there's something wrong with you. In many respects, Core is an even stronger release than Beat with even more impressive music and visuals that dare to impress. Spend the points and give Gaijin Games the support they deserve.

25/30
Gameplay 9/10 - Presentation 9/10 - Enjoyment 5/5 - Other 2/5

 

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