Each and every day this week we're going to provide you with interesting, new, relevant and exciting content that'll keep you coming back every day for more! Look out for exclusives, a review of the year and a very special contest!
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The Holiday Countdown has had a good run this year, but tonight for our final update, we're ready to share some responses from our questionnaire! Let's dive right into it, shall we?
Favourite game of all-time.
I was thrilled to see two people picked Paper Mario: The Thousand-Year Door as their favourite game of all-time. Make that a threesome pick! Tony made mention of Luigi's Mansion as his favourite. He must be ecstatic over next year's sequel! And finally, Kyle wanted to profess his love for the Star Fox franchise and cited the first two titles as his favourite games of all-time. He goes on to say, "I learned how to read because of the original Star Fox. I wanted to play more Star Fox after beating the 64 game as a kid, but the original doesn't have voice acting. I painfully learned every word in the game at the ripe old age of 5. To this day, I can recite every word in both games flawlessly." Talk about having something embedded in your brain! I thought I was the only one who could recite dialogue in certain games that well. It definitely says something against the throwaway scripts we see today.
Best excuse heard when losing in a game.
Everyone who submitted an entry this question gets brownie points for making me smile. Below you'll find some of my favourite ones. Kyle's caught my attention nearly right away with the phrase, "I'm not drunk enough." Really? Aren't they admitting their lack of skills as a gamer by that statement? That made me chuckle for a bit. Other funny ones include one from Richard, which read, "You have bigger hands so you can reach the buttons easier." I could hardly believe this next one. According to Daan, one time someone actually said, "The sound of the TV was too loud!'' I love how they said that after they lost! I wasn't surprised to see this next one from JHardin1112, especially given it was within the context of a fighting game. "You're just a button masher! You don't even bother to learn the moves!" Where have I heard that one before? And finally, Kianglo submitted one that was heard during a Pokémon battle. The person said, "I misclicked! I meant to attack, not switch Pokémon!" See, this has legitimately happened to me before in other games, so I don't actually see it as an excuse. And no, I'm not trying to justify my losses.
If you could live in any game or game world, which would it be?
Would it surprise you to hear that "Pokémon" was the most popular answer for this question? I guess it wouldn't be that big of a stretch considering we have pets in real-life, albeit my stance on exploitation would prevent me from pitting living creatures against one another for bragging rights. FrazerJC wanted a much more relaxing approach, however. While he would love to live in the non-threatening and colourful Forest Falls from Toki Tori, he questions anyone who would select Mario world as their pick. "Imagine living in one of those worlds? Mario less so, other than when you're having to wander through a cave for red coins! Is that a fun life? Noooope." The funniest one of all came from Kyle. He actually said he'd like to live in a "Tiger Woods game." Huh? He explained, "I'm not equipped to take on backwards flying dragons (other than my ex-girlfriend) or hordes of the undead any more than I am to fly a space shuttle."
If you could be best friends with any video game character, who would it be?
So it looks like two people wanted Link as their best friend, while bittripfan actually thinks he has what it takes to beat both Mario and Bowser at taking Peach's hand in marriage! I wonder if he ever played Super Paper Mario.
Daan asked me if he could adopt Missile from Ghost Trick. You sure can...provided you get to the shelter before Jack does! I'm more surprised that Daan didn't put his name down for ownership of Commander Video, but if he won't take him, it looks like Kyle will. Why? "He must be on amazing drugs to trip out like that... In reality, he's likely just sitting on his couch, munching on Cheetos, stoned out of his mind." Let's bring Alex Neuse back to the site to confirm that for us.
What was the first game you ever played, or owned?
We received a nice range of answers for this one! The GBA version of Donkey Kong Country was bittripfan's entry for this part of the questionnaire, commenting that the game is "really hard but tons of fun". Reading that reminded me of how much I enjoyed Donkey Kong Country 3 on the GBA. That was a blast! Older picks included Missile Command (Atari) from JHardin1112, Flimbo's Quest (Commodore 64) from Richard, and Circus (once again, Atari) from Tony.
If you could adopt any gaming-themed power up in real life, what would it be?
About 50% of the submissions for this category said they wanted the P-Wing so they could fly like Mario. There must be a Superman fascination behind all of those picks, I'm sure of it! Kyle pointed out the kinds of mischief you could get into with the Golden Beetle from Skyward Sword. "Pumpkin soup deliveries would be a breeze!" Now why do I keep picturing an apple pie lying on the windowsill whenever I read that? The most noble of submissions, though, came from Melvin2898 who straight-up said he wanted the 1UP Mushroom because "it could save lives." Shame on the rest of you.
What's the scariest gaming moment you've ever experienced?
The most interesting submission we got for this question came from Daan, who brought up a demo of a "Japanese sound game" he tried off the Japanese eShop (aka Nazo Waku Mansion). When he mentioned that, my memory instantly thought to the colour purple, and sure enough after doing research on the game, I realized I had seen the game before.
When I first received word of this game existing, I didn't know it was meant to be a scary experience. But just try picturing two hands trying to grab you in 3D and you'll have an idea of what the game is like. Apparently the scare factor gets even worse, and at one point, a freaky mannequin threatens to kill you. Yeah, that does sound intense... Tony said that he was "done" when he "heard the chainsaw fire up" in Resident Evil 4. In fact, he says that he hasn't gone back to the game since! When I first saw this submission, my brain read it as "my chainsaw stopped working" and said to myself, "Yeah, I'd be scared too." But just being in that kind of environment is enough to feel uncomfortable for some (including myself). We did get another submission from Kianglo, though, that actually pertained to something that I bet a lot of people could relate to. He said he "almost cried" when, at only nine years old, his Pokémon game read "Your save file has been deleted." How frustrating! I remember once my Gamecube Memory Card said it had to be formatted. All I did was take it out and stick it back in and it was good to go. Imagine if I had agreed to it!
Biggest pet peeve in modern-day gaming
So for this question, I wanted to draw attention to a theme that both Tony and FrazerJC pointed out that I wholly agree with, and that is troublesome online players. As FrazerJC suggested, it is really upsetting how people will "[go] out of their way" to ruin the experience for others. Other pet peeves you guys wanted to draw attention to were "achievements" (Melvin2898) and "camera issues" (JHardin1112). Got any others these guys missed?
Which game is your secret, guilty pleasure?
While the majority held back on this one, a few brave souls did share their secrets with us. And now, it's time to expose them! I was surprised to see a WiiWare game turn up, but then I saw the title and my initial curiousity faded. Kyle made mention of Muscle March as his guilty pleasure, calling it a "great overlooked WiiWare release". Interesting! I always was addicted to two of the songs from the game (i.e., through videos of the game). He adds, "I claim I downloaded it to show off the absurdity of it all, but it's one of those games with an attitude that says 'play me to have fun; no one needs to know'." Apparently, someone else "quite liked Hamsterz on the DS". But I won't share who submitted that one!
What's your best idea for a Wii U game?
It appears as though creativity wasn't flowing as well for our participants with this question as it was for the other questions. However, I did get an interesting idea from both Daan and Tony. First, Daan suggested that Nintendo develop some sort of party game where "the one with the Wii U controller is the game master/dealer and can make up his own rules as he goes along". He describes it as "diabolic and fun".
Tony's suggestion was another good one. He proposed Nintendo developed their own "variant of Battleship" where everyone "has their own ships on their controller, but there are big versions of the playfield on the TV screen that everyone can see". What sorts of ideas do you have for a Wii U game? Don't worry. We won't run to Nintendo with them...unless they're revolutionary, of course.
If you could rename the Wii U to anything at all, what would you call it?
For this question, it seemed like answers would fall on one end or the other. Some said they didn't want the word "Wii" in the title at all, with one person even referring to the naming of Nintendo's new device as a "daft" choice. On the other hand, the name "Super Wii" popped up twice. The most interesting submission I got was from JHardin1112 who suggested one of the following: "The Nintendo Union", "The Nintendo Unity", or "The Nintendo Unite". You think he's on to something?
What is your proudest video gaming moment or achievement?
It seems like you guys are pretty proud of your accomplishments in Zelda games, as we received three entries relating to that. As great as those are, I wanted to highlight two that I think deserve a spotlight mention.
First, did you know bittripfan came in 2nd place nationwide at Nintendo's Wii Summer Games event last year? Kudos to him! Also, did you know that Kianglo completed a Nuzlocke run of Pokémon Ruby in less than three days, with "36 hours of play time over a period of 48 hours"? More kudos!
Everyone, congrats on your gaming achievements! If you couldn't remember anything, perhaps now's a good time to start recording them? (I should follow my own advice first...)
What's your most creative gaming-related pick up line?
Everyone who submitted something for this category deserves points for trying. However, I'm only going to highlight one answer. Even if it is a little cheesy, I liked Kianglo's the most: "Ey girl, mind if I Pikachu a bit? If not, I can just Raichu a letter."
So there you have it guys! Those were some of the highlights from the submissions we received. Hopefully you enjoyed filling out our questions and reading what other people selected. Maybe we'll do this again sometime! Thanks for joining us for the entire Holiday Countdown and look forward to our 2011 Awards tomorrow!
Have you been keeping up with our increased activity these last couple days? With today's update, we would like highlight some of the content we've published over the last two weeks or so. Do you have a personal favourite?
We just wanted to say thanks for all the support and feedback we've received since we began the Holiday Countdown this year, and we hope you'll like what we have in store for the next two days!
Yesterday, our featured article considered the present and future state of the Wii, and how having it co-exist with the Wii U could be a risky decision. Today, our Wii U focus continues with another feature, but this time we look more closely at the run the 3DS has had this year to see if that could have any bearing on Nintendo's approach with the Wii U.
Can lessons learned from the 3DS be applied to the Wii U as it launches next year?
We hope you enjoy the above feature. Don't forget! Our Best of Nintendo Awards for 2011 will take place in just a few days! Until then, why not take a look at our awards for 2010?
As we reflect on everything that's transpired this year in gaming, it's hard not to think about the Wii's current state and where it's headed as we move into 2012. Today's featured article considers the dilemma Nintendo is faced with as they work to bring the Wii U to market while the Wii's future remains uncertain. Earlier today, we also published our review of Mario Kart 7
, so be sure to check that out as well.
Once Nintendo's new platform hits store shelves, how long do you think the two systems can co-exist, if at all? As this feature examines, they're taking a very risky approach.
No doubt, Nintendo has had multiple strong showings on the 3DS. Is Mario Kart 7 another game to add to the list? Read on and find out! Just a few days left before we'll be wrapping up our Holiday Countdown for 2011 and moving into the new year. It's exciting to say the least! But before that takes place, we of course still have things planned so we can end this year on a strong note. So with that in mind, stay tuned to our Twitter account for updates on our newest content.
Given how much we've been focusing on features these past few days, hopefully you won't mind if we concentrate more on reviews today. Today we've published reviews of The Adventures of Tintin: The Game
and Cars 2: The Video Game
, with even more on the way! But don't worry, we still have a feature for your daily consideration.
Nowadays, I keep even more of an eye out for good design in licensed games. Is Ubisoft's adaptation of Tintin any good?
Okay, so the DS version was far from great, but they could only go up with the 3DS version, right? Sadly, the answer is no. Jack brings this original feature back by looking at the Reversible Pouch!
We'll be sure to entertain you guys tomorrow yet again with some more content! But in the meantime, why not look back at previous days in the countdown to take a look at anything you might have missed?
What do we have in store for you guys today? Well, both Patrick and myself have contributed something for you guys to take a look at. Today's "big deal" comes in the form of a preview write-up on the eShop-bound title, VVVVVV
! To supplement that, we also have a review of Sonic Generations
on the 3DS for your consideration.
Releasing on the eShop later this week, Patrick shares his thoughts on this sure-to-be-popular indie title. There has been an abundance of praise surrounding the console versions of this latest Sonic title, but how is the 3DS version? Read on and find out. We'll have some more goodies prepared for you guys tomorrow! After you've finished reading today's content, h
ere's a question for you: What did you think of today's Nintendo Direct conference? Hit me up on Twitter
if you're interested in a brief discussion on that front. And thanks again to everyone who has filled out our questionnaire
thus far. We've had some great responses so far and we're looking forward to seeing more submissions!
We're sure today was a busy day for just about everyone, yet we're still plugging away at producing content for you guys! Yes, we do love your support! Today things are a bit lighter than in days past, but hopefully you'll still enjoying what we've published nonetheless. Here's the highlight of the day:
Brawl and Melee have made great strides since the series debut on the N64, but have they ultimately made the original unappealing to play?
Under normal circumstances, this would probably mark the end of our Holiday Countdown, but at this time we have some exciting news to share! Due to the popularity of our recent features, we plan on continuing this special period of activity for another week! We've really appreciated all the support we've been getting, and we'd like to keep up the momentum as we close off 2011 with a bang!
So what are we counting down to now? Why, our annual Awards of course! We can't wait to share them with you, especially since we've had some great games on Nintendo platforms this past year. But you'll have to wait until January 1st for that! Keep your eyes peeled for some hint dropping along the way, and we hope you get a chance to take a look at the various pieces we'll have prepared leading up until that big day. In the meantime, don't forget to check out our DaGeDar giveaway and our questionnaire!
We've been keeping busy behind-the-scenes, working to get some more good stuff for you today's update. And now that it's here, we trust you'll be pleased with the results of our efforts.
Here's an article that discusses some discrepancies with the way Nintendo's business model is set up when it comes to their approach to the three digital shops they manage. You heard Patrick's verdict on the Wii version of this game, but what about the DS version? Would you believe it's even worse? Yeah, it didn't surprise us either.
And now, we have something special with you guys. Today we've gone a bit crazy over DaGeDar, as you can see from the prepared content below. First off...
Check out our review of this surprisingly fun licensed game for kids. Think of it like Hot Wheels, "just with ball bearings instead of cars"!
And secondly, as part of today's update, we're also launching a special DaGeDar competition where you can win yourself a copy of the aforementioned DS game, a High Speed Score Zone Raceway track and a 2-pack Basic Ball Set!
The rules are simple: we want you to create your own character for the DaGeDar series. Include an image of your creation along with it's name, and an explanation of it's special abilities. Our favourite (see: most creative) design will be chosen as the winner! Once you've got your entry ready, email it to us at email@example.com before January 3rd to have a chance of winning! This contest is open to everyone in US and Canada. If you don't know what DaGeDar is, feel free to check out the official website. Special thanks go to Reverb Inc Communications for putting this bundle together for us!
Hope to see you guys again tomorrow for our final update! Or is it...?
Today, we've prepared a feature that may very well give you chills....
Read on as Billy and I reminisce on memories of past games that featured stages or elements with wintery/icy themes!
I would like to take this opportunity to thank everyone who came out for our Mario Kart Community Event! Technical difficulties prevented us from playing Mario Kart Wii, but at least we were able to get sessions going in Mario Kart 7.
Don't forget to please fill out the questionnaire
we revealed yesterday! We're really looking forward to your responses! Also, stay tuned for more updates as we have some pretty exciting things to share with you over the next couple days.
We hope you're enjoying our special features and content for the Holiday Countdown so far, but today we've prepared something a little different!
If you have a Spotify account, you should be pleased to know that you can now find Wiiloveit on the service! We've compiled a special playlist just for you guys which contains a selection of original tracks, remixes, covers, and fan songs from series' including Mega Man, Mario Kart, Zelda and Bit.Trip. Make sure you subscribe to the playlist for easy access from your account, and feel free to add us as a friend and share some of your own favourite tracks with us!
If you have no idea what Spotify is, check out Spotify.com for details!
We'll be publishing a selection of our favourite responses into a big article some time soon. Don't worry though, we're going to keep it fair and open, and we'll make sure a variety of input is included, because this is all about you guys - so even if you don't have much to say, we'd still love to hear from you!
What's more, everyone who enters will be entered into a random draw to win a super special secret prize! Bear in mind we've no idea what the prize is just yet, but we're sure you'll like it! So what are you waiting for? Click here to start the questionnaire!
There's still plenty of fun stuff to come over the next few days, so don't forget to follow or circle us for updates, and check back tomorrow for the chance to take part in another prize giveaway!