Game Info
Gravitronix
WiiWare | Medaverse | 1-8 Players (local multiplayer play) / 2 Players (co-operative play) | Out Now (North America) | 500 Nintendo Points
Controller Compatibility: Wii Remote / Nunchuck
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Interview -
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6th December 2009; By KnucklesSonic8
After seeing the unique, long-awaited WiiWare party game Gravitronix in action, we were intrigued as to what exactly made the developers choose to go ahead with their innovative idea, and what they thought of it's poor reception after such a long development process, so we go in touch with Medaverse to find out exactly what it was that motivated them to create their game, and why it took so long to release, and along the way learned about the tasking processes and hard work that come with developing such a frantic downloadable title for the Wii, as you can find all about in this two page interview.
Other than that, players loved the game. We fully believed that we were shipping a game that would be very well received and enjoyed by many. We're still left scratching our heads over how the results from Q&A sessions differed so greatly from reactions we're hearing from some reviewers. The only conclusion we can draw is that Gravitronix is a love it or hate it game. Either it clicks with you or it doesn't. I'm hoping WiiWare demos work out for this reason because I'm sure there are a lot of people who would enjoy Gravitronix if they gave it a try.
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